VTubeMe vs Ready Player Me
Ready Player Me shut down on January 31, 2026 — but if you saved your avatar as a .glb, it still works. VTubeMe turns that saved GLB into a working VRM for VSeeFace, Warudo, VNyan and 3tene, in the browser, no Unity or Blender. The rest of this page walks through what you can do with the file depending on where you want to use it, and what to do if you never saved one.
Try VTubeMe freeWhat to use for your saved Ready Player Me GLB
The creator is offline, but the file you downloaded is an ordinary glTF binary and still opens everywhere. What you should use depends on where the avatar is going.
VTubing and streaming (VSeeFace, Warudo, VNyan, 3tene, Desktop Mate): these apps read VRM, not GLB, so the file has to be converted. Drop it into VTubeMe's GLB to VRM converter in the browser — the RPM skeleton is mapped onto the VRM humanoid bones, ARKit-style blendshapes carry over, materials become MToon, and you preview the result in 3D before downloading. Your first conversion is free, and a rig that cannot be mapped refunds itself.
Viewing or editing the model: Blender imports GLB natively (File → Import → glTF 2.0), which is the route if you want to touch the mesh, weights or textures. For a quick look at the rig and textures without installing anything, our free VRM Viewer at /tools/vrm-viewer opens .glb files too, in the browser.
On your own website: no conversion needed. The GLB loads as-is in three.js (GLTFLoader), in Babylon.js, or in a <model-viewer> tag.
Unity or Unreal: import the GLB with a glTF importer — glTFast or UniVRM's glTF import on the Unity side, the built-in glTF importer in Unreal. The rig is a standard humanoid, so Unity's Humanoid rig type works.
No GLB saved: the creator is offline, so there is nothing left to export. The way forward is a new avatar — VTubeMe creates a photorealistic VRM from one selfie, already rigged with blendshapes.
Convert your Ready Player Me GLB to VRM →Ready Player Me is shut down — what happened?
On December 19, 2025, Netflix announced it had acquired Ready Player Me, the Estonian avatar platform used by 25,000+ developers. On January 31, 2026, Ready Player Me shut down its public services — the online avatar creator, developer APIs, and PlayerZero. The technology now lives on only inside Netflix's own gaming platform.
In practice this means: you can no longer create a Ready Player Me avatar, log into the creator, or export anything from the platform. Apps that embedded RPM avatars are migrating to other pipelines.
If you're here because you wanted an RPM avatar for VTubing, you have two paths. If you saved a GLB before the shutdown, convert it to VRM in your browser with our GLB to VRM converter — the RPM skeleton is mapped to the VRM humanoid standard and materials become MToon, no Blender needed. If you don't have the file, the replacement is a tool that does what RPM did (selfie → 3D avatar) but outputs VTuber-ready VRM natively: VTubeMe turns one photo into a rigged .vrm + GLB in a few minutes, $7.99 one-time.
Can you export a VRM from Ready Player Me?
Short answer: not directly. Ready Player Me avatars export as GLB (glTF), not as VRM. GLB is a general-purpose 3D format — it carries the mesh, textures, and skeleton, but not the VTuber-specific data that VRM adds on top: a standardized humanoid bone map, facial blendshapes for lip-sync and expressions, and look-at (eye-tracking) behavior. That's why dropping a raw RPM GLB into VSeeFace, Warudo, or 3tene doesn't 'just work' the way a real VRM does.
If you saved a GLB before the shutdown, that gap is now closed in the browser: drop the file into our GLB to VRM converter and it maps the RPM skeleton onto the VRM humanoid bones, converts materials to MToon and carries the facial blendshapes over. The result loads in VSeeFace, Warudo and VNyan. The manual route still exists — Blender with the VRM Add-on for Blender, mapping bones and blendshapes by hand — but it costs an afternoon instead of a minute.
If you never exported a GLB, there is nothing left to convert — RPM's creator is offline. The replacement is a tool that outputs VRM natively: VTubeMe turns a single selfie into a standard .vrm (plus a GLB) in minutes, already rigged, with blendshapes and look-at.
How to get a Ready Player Me avatar into VRM format
Ready Player Me only ever exported GLB, so a saved avatar needs converting. There are two ways, and the browser one is new.
In the browser (recommended): open the GLB to VRM converter, drop your .glb — or the whole ZIP if the export came with a textures folder — and it maps the skeleton onto the VRM humanoid rig, converts materials to MToon and keeps the blendshapes. You preview the result in 3D before downloading, and a rig that cannot be mapped refunds itself. Your first conversion is free.
By hand (free, slow): in Blender, install the VRM Add-on for Blender — UniVRM is the Unity package, not the Blender one — import the GLB, assign the humanoid bones, fill in the VRM metadata, build the blendshapes for blinking and lip-sync, add spring bones for hair and cloth, then export as .vrm and test it. The Unity route uses UniVRM instead. Either way, expect an afternoon of trial and error.
No GLB saved? Then there is nothing to convert, and the faster path is a fresh avatar: upload one selfie, tweak hair, outfit and accessories, and download a standard .vrm (plus a GLB) already rigged with blendshapes and look-at. It loads straight into VSeeFace, Warudo, 3tene, VNyan and any other VRM app — no Blender, no bone mapping, no exporter settings.
Open the GLB to VRM converter →Choose VTubeMe if…
- You need an active, maintained avatar platform.
- You want a VRM file that works directly in VTuber software.
- You want a photorealistic avatar that looks like you, not a cartoon.
- You're specifically creating an avatar for VTubing and streaming.
Choose Ready Player Me if…
- Ready Player Me is no longer available for new avatars.
- If you have an existing RPM avatar, you may still use it — but new creation is not possible.
VTubeMe vs Ready Player Me — FAQ
Ready Player Me shut down — what should I use for my saved GLB?
Can I still use my Ready Player Me avatar?
How do I convert a Ready Player Me GLB to VRM?
How do I export a VRM from Ready Player Me?
Can I convert a Ready Player Me avatar to VRM?
Is Ready Player Me still available?
What happened to Ready Player Me?
Can I use VTubeMe instead of Ready Player Me?
Does VTubeMe export GLB like Ready Player Me did?
How does pricing compare?
Turn your selfie into a VRM avatar
Create and preview for free — pay $7.99 only when you download. No 3D skills required.
Get Started