Get a VRChat Avatar From a Selfie

VRChat is the largest social VR platform, and a personal avatar that actually looks like you makes it feel like home. VTubeMe turns one selfie into a photorealistic, rigged VRM. VRChat doesn't accept .vrm files directly — you convert through Unity with the VRChat SDK — so below is the honest, working path (plus the one Quality setting that trips most people up).

Create your avatar

How to use your avatar in VRChat

  1. 1Create your avatar from a selfie on VTubeMe and download the VRM + GLB ($7.99, lifetime access).
  2. 2Install Unity (the VRChat-supported version) and import the VRChat SDK3 (Avatars).
  3. 3Convert the VRM to a VRChat avatar — the VRM Converter for VRChat add-on maps the humanoid rig and blendshapes onto a VRChat Avatar Descriptor.
  4. 4In Project Settings → Quality, set Skin Weights to “4 Bones” for every quality level — MetaPerson-style rigs use 4 weights per vertex, and the 2-bone default distorts the shoulders.
  5. 5Set your viseme/visemes and eye look, then upload with the SDK Control Panel and select the avatar in-game.

VRChat avatar FAQ

Can I upload a VRM straight to VRChat?
No — VRChat uses its own Unity-based avatar SDK, not the VRM format directly. You import the VRM into Unity, convert it with a tool like VRM Converter for VRChat, and upload through the VRChat SDK. VTubeMe gives you a clean, standard VRM to start from.
Why do the shoulders look distorted in Unity/VRChat?
That's almost always the Skin Weights quality setting. MetaPerson-based avatars use 4 bone weights per vertex; Unity's default caps skinning at 2 bones and drops the rest, deforming the shoulders. Set Project Settings → Quality → Skin Weights to “4 Bones” (or Unlimited) for the quality levels you ship.
Is the avatar full-body and rigged for VR?
Yes. VTubeMe exports a rigged humanoid with a standard bone map, so once it's in Unity it works with VRChat full-body tracking and IK. You add VRChat-specific components (viseme lip-sync, eye look) during the SDK setup.
How much does it cost?
VRChat is free. VTubeMe charges $7.99 once per avatar download, with commercial use and lifetime re-edits included. Unity and the VRChat SDK are free.

Ready for your VRChat avatar?

Turn a selfie into a VRM in minutes. Create and preview for free — pay $7.99 only when you download.

Get Started