Get a VRChat Avatar From a Selfie
VRChat is the largest social VR platform, and a personal avatar that actually looks like you makes it feel like home. VTubeMe turns one selfie into a photorealistic, rigged VRM. VRChat doesn't accept .vrm files directly — you convert through Unity with the VRChat SDK — so below is the honest, working path (plus the one Quality setting that trips most people up).
Create your avatarHow to use your avatar in VRChat
- 1Create your avatar from a selfie on VTubeMe and download the VRM + GLB ($7.99, lifetime access).
- 2Install Unity (the VRChat-supported version) and import the VRChat SDK3 (Avatars).
- 3Convert the VRM to a VRChat avatar — the VRM Converter for VRChat add-on maps the humanoid rig and blendshapes onto a VRChat Avatar Descriptor.
- 4In Project Settings → Quality, set Skin Weights to “4 Bones” for every quality level — MetaPerson-style rigs use 4 weights per vertex, and the 2-bone default distorts the shoulders.
- 5Set your viseme/visemes and eye look, then upload with the SDK Control Panel and select the avatar in-game.
VRChat avatar FAQ
Can I upload a VRM straight to VRChat?
No — VRChat uses its own Unity-based avatar SDK, not the VRM format directly. You import the VRM into Unity, convert it with a tool like VRM Converter for VRChat, and upload through the VRChat SDK. VTubeMe gives you a clean, standard VRM to start from.
Why do the shoulders look distorted in Unity/VRChat?
That's almost always the Skin Weights quality setting. MetaPerson-based avatars use 4 bone weights per vertex; Unity's default caps skinning at 2 bones and drops the rest, deforming the shoulders. Set Project Settings → Quality → Skin Weights to “4 Bones” (or Unlimited) for the quality levels you ship.
Is the avatar full-body and rigged for VR?
Yes. VTubeMe exports a rigged humanoid with a standard bone map, so once it's in Unity it works with VRChat full-body tracking and IK. You add VRChat-specific components (viseme lip-sync, eye look) during the SDK setup.
How much does it cost?
VRChat is free. VTubeMe charges $7.99 once per avatar download, with commercial use and lifetime re-edits included. Unity and the VRChat SDK are free.
Ready for your VRChat avatar?
Turn a selfie into a VRM in minutes. Create and preview for free — pay $7.99 only when you download.
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