VRM animations — .vrma clips that play on any VRM
12 motion-capture clips: idles, a walk, emotes, dances and flips. Press a clip and it plays on the avatar below — or drop your own .vrm and watch it on yours. Previews are free; the full .vrma is 1 credit, and a new account comes with one.
Drop your .vrm here
VRM 0.x and 1.0 · stays in your browser, nothing is uploaded
Motion library
12 clips · motion capturePreview a short cut (up to 4 s) free on your model. The full clip is a .vrma for 1 credit — yours to keep, plays on any VRM.
Idle
- Idle6 s
- Happy idle3 s
- Catwalk10 s
Walk
- Walk1 s
Emotes
- Happy10 s
- Bashful11 s
Dance
- Samba24 s
- Wave dance16 s
- Uprock2 s
- Breakdance2 s
Stunts
- Backflip2 s
- Run and flip2 s
The clips
Idle
- Idle · 6.0 s
- Happy idle · 2.9 s
- Catwalk · 10.0 s
Walk
- Walk · 1.2 s
Emotes
- Happy · 10.0 s
- Bashful · 11.0 s
Dance
- Samba · 23.9 s
- Wave dance · 16.0 s
- Uprock · 2.3 s
- Breakdance · 2.1 s
Stunts
- Backflip · 2.2 s
- Run and flip · 2.2 s
Where a .vrma plays
VRMA is VRM's own animation format: the motion is stored on the humanoid skeleton, so one clip drives every VRM avatar. Apps that read it include VMagicMirror (3.4+), VRM Posing Desktop, Unity with UniVRM, Blender with the VRM add-on, VRoid Hub and web apps built on three-vrm, like our VRM viewer. VSeeFace does not load .vrma files.
Other ways to move your avatar
- · Your own animation: FBX to VRMA converter — a Mixamo FBX or a GLB animation in, a .vrma out.
- · A single pose: VRM poser — presets, bone sliders, PNG or one-second .vrma.
- · No VRM yet: a free VRM avatar, or make one from a selfie.
FAQ
What is a .vrma file?
VRMA (VRM Animation) is the animation format that belongs to VRM. A clip stores motion on the VRM humanoid skeleton rather than on one model's bones, so the same file plays on any VRM avatar — VRM 0.x or 1.0, made in VRoid, converted from FBX, or made here from a selfie.
Which apps can play a .vrma?
The ones on the VRM consortium's list: VMagicMirror (3.4 and later), VRM Posing Desktop, Unity through UniVRM, Blender through the VRM add-on, VRoid Hub, and web apps built on three-vrm — this page is one of them, and so is our VRM viewer. VSeeFace does not load .vrma files; animations there have to be built into a VSFAvatar in Unity.
Is it free?
Previewing is. Every clip plays on your avatar for up to 4 seconds as many times as you like, with no account. The full .vrma costs 1 credit and needs an account — and a new account starts with one free credit, so your first clip costs nothing. Once bought, a clip stays in My conversions and downloads again at no charge.
Will it work on my own avatar?
If it is a VRM with a humanoid rig, yes: drop the .vrm on the stage and every clip plays on it. The file stays in your browser; nothing is uploaded. If you have an FBX or a GLB, convert it to VRM first — the first conversion is free.
I have my own animation. Can I turn it into a .vrma?
Yes, with the FBX to VRMA converter: it takes a Mixamo FBX or a GLB animation, retargets the motion onto the VRM humanoid and writes a .vrma that plays on any VRM.
I only need a single pose, not a motion.
Use the VRM poser. It sets a pose with presets and bone sliders and saves it as a one-second .vrma, or as a PNG with a transparent background.